代码块
using UnityEngine;
using System.Collections;
using UnityEditor;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System;
using System.Collections.Generic;
public class Test : MonoBehaviour{
private EventSystem es;
private List<RaycastResult> rr = new List<RaycastResult>();
// Use this for initialization
void Start () {
es = EventSystem.current;
}
/