public class Camearmove : MonoBehaviour
{
// 这个脚本实现1.让摄像机跟踪一个目标 2.摄像机一直朝向目标
public Transform Target;
public Transform AIR;
public float Movespeed = 10;
// Update is called once per frame
void Update()
{
this.transform.position = Vector3.Lerp(this.transform.position, Target.position, Movespeed * Time.deltaTime);
this.transform.LookAt(AIR);
}
}