gdc矫正_GDC 2020计划的更新

gdc矫正

GDC is always our favorite time of year at Unity. It’s a chance for us to connect with creators, customers, players, and partners from around the world. 

GDC始终是Unity一年中最喜欢的时间。 这是我们与世界各地的创作者,客户,玩家和合作伙伴联系的机会。

Unfortunately, this year, after much thought and deliberation, we have made the difficult decision to pull out of GDC 2020. While we did not make this decision lightly, the current conditions with COVID-19 (also known as Novel Coronavirus) present too much risk. We take our employees’ wellbeing very seriously. We do not want any Unity employee, partner, community member or developer to compromise their health and safety unnecessarily.

不幸的是,今年,经过深思熟虑,我们做出了退出GDC 2020的艰难决定。尽管我们做出的决定并不轻松,但目前COVID-19(也称为新型冠状病毒)的状况太多了风险。 我们非常重视员工的健康。 我们不希望任何Unity员工,合作伙伴,社区成员或开发人员不必要地损害其健康和安全。

We’re advising all employees to refrain from traveling to GDC. We will no longer have a physical presence with a booth, but will instead showcase the great GDC content we’ve been working towards online. Expect more details in the coming weeks.  

我们建议所有员工不要去GDC。 我们将不再有实际的展位,而是展示我们一直致力于在线制作的出色GDC内容。 预计未来几周会有更多细节。

The Game Developers Conference has always done a fantastic job in uniting the games industry. We look forward to showing our support at next year’s event. 

游戏开发者大会在团结游戏行业方面一直做得非常出色。 我们期待在明年的活动中表示支持。

翻译自: https://blogs.unity3d.com/2020/02/27/an-update-on-our-gdc-2020-plans/

gdc矫正

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