![Now Shipping: Unity 3.2 Now Shipping: Unity 3.2](https://i-blog.csdnimg.cn/blog_migrate/0c63f1729ec4fa3a40f747b686ca358e.png)
We are so happy to announce that Unity 3.2 is now live and available to download!
我们非常高兴地宣布Unity 3.2现已发布并可以下载!
Here is a rundown of the major new features and improvements:
以下是主要的新功能和改进的摘要:
Image Effects: New Depth of Field with fantastic bokeh, improved bloom and several other image effect tweaks and fixes.
图像效果 :具有景深虚幻的新景深,改善的光晕效果以及其他一些图像效果的调整和修正。
New Water: All new Water prefab in standard assets that includes waves, automatically generated foam on shorelines and more. It even has a full fledged editor – make those oceans come alive.
新水 :标准资产中的所有新水预制件,包括波浪,在海岸线上自动生成的泡沫等。 它甚至拥有成熟的编辑器-使这些海洋重现活力。
Shaders: Added optimized/simplified versions of some shaders under “Mobile” category (VertexLit, Bumped Specular, Skybox). They work on other platforms as well, but mobiles will see biggest gains. Bumped Specular is 5.3x faster on iPhones.
着色器 :在“移动”类别(VertexLit,凹凸镜面反射,Skybox)下添加了一些着色器的优化/简化版本。 它们也可以在其他平台上工作,但手机将获得最大的收益。 Bumped Specular在iPhone上的速度是5.3倍。
For a full list of all of the updates fixes and improvements, head over to the release notes.
有关所有更新修复和改进的完整列表,请转到发行说明 。
Or simply go directly to the download link here and get stuck in with all the cool new stuff.
翻译自: https://blogs.unity3d.com/2011/02/10/unity-3-2-is-available/