Over the last few months here at Unity, we have been hard at work on, amongst many other cool things, the ability to publish from Unity to the Flash Player. This means that next to the already existing build targets of a Unity project, one will be able to target Flash with Stage3D, announced for Flash Player 11.
在Unity的过去几个月中,我们一直在努力进行从Unity发布到Flash Player的能力等诸多有趣的事情。 这意味着,除了Unity项目的现有构建目标外,还可以使用针对Flash Player 11宣布的Stage3D来针对Flash。
Since our initial announcement, there has been a great deal of interest and many people have questions on what Unity supporting Flash means. Today we lift the veil for a sneak peek.
自从我们最初发布公告以来,引起了极大的兴趣,许多人对Unity支持Flash的含义有疑问。 今天,我们揭开了面纱,以作一睹。
Unity for Flash Developers
适用于Flash开发人员的Unity
We are organizing a Flash day on September 27th, the day before the Unite conference, aimed at getting Flash developers up to speed with Unity development. On this day we’ll be showing and telling about the Flash support functionality and giving entry level overviews of Unity to get you started.
我们将在9月27日( Unite会议召开的前一天)组织一次Flash日 ,目的是使Flash开发人员跟上Unity开发的步伐。 在这一天,我们将展示并介绍Flash支持功能,并提供Unity的入门级概述,以帮助您入门。
If you are a Flash developer or designer interested in getting started with Unity, this is a great kick-start to enjoy the Unite Conference following the days after.
如果您是对Unity入门感兴趣的Flash开发人员或设计人员,那么此后的日子将是开始Unity大会的绝佳起点。
If you are interested in learning more about our Flash support, meeting the Flash team at Unity, asking us questions about it or just look at the demos we’ll be showing, we are looking forward to see you there !
如果您有兴趣了解有关我们的Flash支持的更多信息,与Unity的Flash团队会面,向我们询问有关此问题的信息,或者只是看一下我们将要展示的演示,我们期待在这里见到您!
The Unity Flash day is free (please do register though), and right now, there are still tickets available for the Unite conference.
Unity Flash日是免费的(尽管请先注册 ),现在,仍然有Unite会议的门票。
Can’t make it out for Flash day ? Sad panda ? We