方法一:
camera1.depth = 0;
camera2.depth = 1;
//
camera1.depth = 1;
camera2.depth = 0;
方法二:
camera1.enable = false;
camera2.enable = true;
//
camera1.enable = true;
camera2.enable = false;
方法三:
camera1.rect = new Rect(0,0,0,0);
camera2.rect = new Rect(0,0,1,1);
//
camera1.rect = new Rect(0,0,1,1);
camera2.rect = new Rect(0,0,0,0);
方法四:
改camera的culling Mask