参考
https://blog.csdn.net/xuelangwin/article/details/80847337
1.传归一化坐标使用
下面代码验证将坐标点转到归一化平面使用SolvePnPRansac解出来的位置是否正确。
#include<time.h>
#include <unistd.h>
#include<iostream>
#include<eigen3/Eigen/Core>
#include<eigen3/Eigen/Geometry>
#include <opencv2/opencv.hpp>
using namespace cv;
using namespace std;
using namespace Eigen;
void generate3DPointCloud(std::vector<cv::Point3f>& points)
{
cv::Point3f pmin = cv::Point3f(-1, -1, 5);
cv::Point3f pmax = cv::Point3f(1, 1, 10);
cv::RNG rng = cv::theRNG(); // fix the seed to use "fixed" input 3D points
for (size_t i = 0; i < points.size(); i++)
{
float _x = rng.uniform(pmin.x, pmax.x);
float _y = rng.uniform(pmin.y, pmax.y);
float _z = rng.uniform(pmin.z, pmax.z);
points[i] = cv::Point3f(_x, _y, _z);
}
}
void generateCameraMatrix(cv::Mat& cameraMatrix, cv::RNG& rng)
{
const double fcMinVal = 1e-3;
const double fcMaxVal = 100;
cameraMatrix.create(3, 3, CV_64FC1);
cameraMatrix.setTo(cv::Scalar(0));
cameraMatrix.at<double>(0, 0) = rng.uniform(fcMinVal, fcMaxVal);
cameraMatrix.at<double>(1, 1) = rng.uniform(fcMinVal, fcMaxVal);
cameraMatrix.at<double>(0, 2) = rng.uniform(fcMinVal, fcMaxVal);
cameraMatrix.at<double>(1, 2) = rng.uniform(fcMinVal, fcMaxVal);
cameraMatrix.at<double>(2, 2) = 1;
}
void generateDistCoeffs(cv::Mat& distCoeffs, cv::RNG& rng)
{
distCoeffs = cv::Mat::zeros(4, 1, CV_64FC1);
for (int i = 0; i < 3; i++)
distCoeffs.at<double>(i, 0) = rng.uniform(0.0, 1.0e-6);
}
void generatePose(cv::Mat& rvec, cv::Mat& tvec, cv::RNG& rng)
{
const double minVal = 1.0e-3;
const double maxVal = 1.0;
rvec.create(3, 1, CV_64FC1);
tvec.create(3, 1, CV_64FC1);
for (int i = 0; i < 3; i++)
{
rvec.at<double>(i, 0) = rng.uniform(minVal, maxVal);
tvec.at<double>(i, 0) = rng.uniform(minVal, maxVal / 10);
}
}
int main()
{
std::vector<cv::Point3f> points;
points.resize(500);
generate3DPointCloud(points);
cv::Mat trueRvec, trueTvec;
//cv::Mat intrinsics, distCoeffs;
cv::RNG rng = cv::RNG();
//generateCameraMatrix(intrinsics, rng);
//generateDistCoeffs(distCoeffs, rng);
double fx = 200,fy=200,cx=500, cy =500;
cv::Mat intrinsics = (Mat_<double>(3, 3) <<
fx, 0, cx,
0, fy, cy,
0, 0, 1);
cv::Mat K = (cv::Mat_<double>(3, 3) << 1.0, 0, 0, 0, 1.0, 0, 0, 0, 1.0);
cv::Mat distCoeffs;
//cv::Mat distCoeffs =(cv::Mat_<double>(4, 1) << 0.0, 0, 0, 0);
generatePose(trueRvec, trueTvec, rng);
std::vector<cv::Point3f> opoints;
//opoints = std::vector<cv::Point3f>(points.begin(), points.begin() + 4);
opoints = std::vector<cv::Point3f>(points.begin(), points.end());
std::vector<cv::Point2f> projectedPoints;
projectedPoints.resize(opoints.size());
projectPoints(cv::Mat(opoints), trueRvec, trueTvec, intrinsics, distCoeffs, projectedPoints);
std::vector<cv::Point2f> projectedPointsNorm;
for (size_t i = 0; i < projectedPoints.size(); i++)
{
cv::Point2f p_norm;
p_norm.x=(projectedPoints[i].x-cx)/fx;
p_norm.y=(projectedPoints[i].y-cy)/fy;
projectedPointsNorm.push_back(p_norm);
}
std::cout << "intrinsics: " << intrinsics << std::endl;
std::cout << "distcoeffs: " << distCoeffs << std::endl;
//std::cout << "oPoint: " << opoints << std::endl;
//std::cout << "projectedPoints: " << projectedPoints << std::endl;
cv::Mat rvec, tvec;
solvePnP(opoints, projectedPointsNorm, K, distCoeffs, rvec, tvec, false,cv::SOLVEPNP_EPNP);
std::cout << "trueRvec: " << trueRvec << std::endl;
std::cout << "trueTvec: " << trueTvec << std::endl;
std::cout <<"SOLVEPNP_EPNP result_rvec"<< rvec <<"---" <<norm(rvec-trueRvec)<<std::endl;
std::cout << "SOLVEPNP_EPNP result_tvec"<<tvec << std::endl;
std::cout << "---------------Ransac--------------------"<< std::endl;
Mat inliers;
solvePnPRansac(opoints, projectedPointsNorm, K, distCoeffs, rvec, tvec, true, 100, 2, 0.99, inliers,cv::SOLVEPNP_ITERATIVE);
std::cout <<"Ransac result_rvec"<< rvec <<"---" <<norm(rvec-trueRvec)<<std::endl;
std::cout << "Ransac result_tvec"<<tvec << std::endl;
return 0;
}
2.传uv参数使用
#include<time.h>
#include <unistd.h>
#include<iostream>
#include <opencv2/opencv.hpp>
using namespace cv;
using namespace std;
void generate3DPointCloud(std::vector<cv::Point3d>& points)
{
cv::Point3d pmin = cv::Point3d(-1, -1, 5);
cv::Point3d pmax = cv::Point3d(1, 1, 10);
cv::RNG rng = cv::theRNG(); // fix the seed to use "fixed" input 3D points
for (size_t i = 0; i < points.size(); i++)
{
double _x = rng.uniform(pmin.x, pmax.x);
double _y = rng.uniform(pmin.y, pmax.y);
double _z=rng.uniform(pmin.z, pmax.z);
points[i]=(cv::Point3d(_x, _y, _z));
}
}
int main( int argc, char** argv )
{
//1.1 get para intrinsic
double f = 200, w = 1000, h = 1000;
cv::Mat K = (Mat_<double>(3, 3) <<
f, 0, w/2,
0, f, h/2,
0, 0, 1);
std::vector<cv::Point3d> vp3d;
vp3d.resize(500);
generate3DPointCloud(vp3d);
vector<Point2d> prj2d;
Mat true_R=(cv::Mat_<double>(3, 3) <<
1,0,0,
0,1,0,
0,0,1);
Mat true_rvec;
cv::Mat true_t = (cv::Mat_<double>(3, 1) << 1,1,0);
Rodrigues(true_R,true_rvec);
cv::projectPoints(vp3d,true_rvec,true_t,K,Mat(),prj2d);
for(int i=0;i<prj2d.size();i++)
{
cout<<"prj2d x"<<prj2d[i].x<< "prj2d[i].y"<<prj2d[i].y<<endl;
}
Mat rvec;
Mat tvec;
// Mat rvec=true_rvec;
// Mat tvec=true_t;
solvePnP(vp3d, prj2d, K, Mat(), rvec, tvec,false,cv::SOLVEPNP_EPNP);
//cv::Mat inliers;
//solvePnPRansac(vp3d, prj2d, K, Mat(), rvec, tvec, true, 100, 2, 0.99, inliers);
cout<<"tvec"<<tvec<<endl;
return 0;
}