using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum MoveType
{
None,
Loop,
Pingpong
}
public class Itweem_move : MonoBehaviour {
public MoveType _moveType;//循环模式
[Header("起始点")]
public Vector3 StartPosition;
[Header("结束点"</
Unity 自定义UGUI物体的位移动画
最新推荐文章于 2023-10-18 03:04:27 发布