//把数据存进去
PlayerPrefs.SetInt("scoree", 1000);
PlayerPrefs.SetFloat("timee", 10.3f);
PlayerPrefs.SetString("accounte", loveunity);
//把数据取出来
int score = PlayerPrefs.GetInt("scoreee");
float time = PlayerPrefs.GetFloat("timee");
string name = PlayerPrefs.GetString("accounte");