UnityC#实现各种排序算法(面试必备)

算法原理就不用过多介绍了,直接上代码:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Sort : MonoBehaviour
{
    List<int> nums = new List<int> { 2, 6, 7, 1, 45, 23, 14, 64, 22 };
    
    // Start is called before the first frame update
    void Start()
    {
        //MaoPaoSort(nums);
        //XuanZeSort(nums);
        //ChaRuSort(nums);
        //QuickSort(nums, 0, nums.Count-1);      
        /*foreach (var item in nums)
        {
            Debug.Log(item);
        }*/    
    }
    //快速排序
    void QuickSort(List<int> lists,int low,int high)
    {
        if (low<high)
        {
            int index = GetIndex(lists, low, high);
            QuickSort(lists, low, index-1);
            QuickSort(lists, index+1, high);
        }
    }
    int GetIndex(List<int> lists, int low, int high)
    {
        int t = lists[low];
        while (low < high)
        {
            while (low < high && lists[high] > t)
            {
                high--;
            }
            lists[low] = lists[high];
            while (low < high && lists[low] < t)
            {
                low++;
            }
            lists[high] = lists[low];
        }
        lists[low]=t;
        return low;
    }

    //插入排序
    void ChaRuSort(List<int> lists)
    {
        for (int i = 1; i < lists.Count; i++)
        {
            int t = lists[i];
            int j = i - 1;
            while (j>=0&&lists[j]>t)
            {
                lists[j + 1] = lists[j];
                j--;
            }
            lists[j + 1] = t;
        }
    }

    //选择排序
    void XuanZeSort(List<int> lists)
    {
        for (int i = 0; i < lists.Count-1; i++)
        {
            int t=i;
            for (int j = i+1; j < lists.Count; j++)
            {
                if (lists[t]>lists[j])
                {
                    t = j;
                }
            }
            int temp = lists[i];
            lists[i] = lists[t];
            lists[t] = temp;
        }       
    }

    //冒泡排序
    void MaoPaoSort(List<int> lists)
    {
        for (int i = 0; i < lists.Count - 1; i++)
        {
            for (int j = 0; j < lists.Count - i - 1; j++)
            {
                if (lists[j] > lists[j + 1])
                {
                    int t = lists[j];
                    lists[j] = lists[j + 1];
                    lists[j + 1] = t;
                }
            }
        }      
    }
}

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