using UnityEngine;
using System;
public enum famaily{
xuhaitao=0,
xuhaihuan=1001,
xuhairu,
xuguozhu
};
public class ff : MonoBehaviour {
// Use this for initialization
void Start () {
foreach (famaily step in Enum.GetValues(typeof(famaily)))
{
print ((uint)step);
}
}
}
打印结果:
FR:徐海涛(hunk Xu)