(1)首先建一个Grid然后撒一些点
(2)用Vex生成一个随机ID给这些点
float seed = 0.8;
int ObjectCount = 3;
i@ObjectID = fit01(rand(@ptnum * seed), 0, ObjectCount);
(3)做一个switch
(4)使用copy to stamp
(5)设置copy to stamp节点,把@ObjectID属性传递给CopytoStamp节点的ObjectIndex
(6)Switch节点获取Stamp节点的ObjectIndex属性进行switch,最终得到我们的结果。