——看一下当时的笔记表示:我也是做过VR游戏的
left
门框:
right
门框:
door
门
手柄:
门把手控制
change类
namespace VRTK.Examples
{
using UnityEngine;
public class change : MonoBehaviour
{
private void Start()
{
GetComponent<VRTK_Control>().defaultEvents.OnValueChanged.AddListener(HandleChange);
HandleChange(GetComponent<VRTK_Control>().GetValue(), GetComponent<VRTK_Control>().GetNormalizedValue());
}
private void HandleChange(float value, float normalizedValue)
{
if (value > 5)
Debug.Log ("55555");
}
}
}