Vector2 position;
//参照根节点位置(Canvas),把鼠标屏幕位置转换为视图位置;第三个参数为:当Canvas Render Mode为Screen Space-Camera 的Camera
RectTransformUtility.ScreenPointToLocalPointInRectangle(Canvas, Input.mousePosition, null, out position);
//参照根节点位置(Canvas),把鼠标屏幕位置转换为视图位置;第三个参数为:当Canvas Render Mode为Screen Space-Camera 的Camera
RectTransformUtility.ScreenPointToLocalPointInRectangle(Canvas, Input.mousePosition, null, out position);