class 上添加head -> [InitiaOnLoad]
类便可自动运行
构造器设定为static可令unity自构造
如:
[InitializedOnLoad()]
public class test
{
static test()
{
//to do...
}
}
class 上添加head -> [InitiaOnLoad]
类便可自动运行
构造器设定为static可令unity自构造
如:
[InitializedOnLoad()]
public class test
{
static test()
{
//to do...
}
}