using UnityEngine;
public class Test1 : MonoBehaviour
{
[SerializeField]
private Terrain _terrain;
private void Update()
{
if (Input.GetMouseButtonDown(0))
{
if (Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out var hitInfo))
{
[Unity]获取地形的贴图Alpha值
最新推荐文章于 2023-12-13 18:45:20 发布
![](https://img-home.csdnimg.cn/images/20240711042549.png)