C++下使用Open3D对点云随机采样
#include <string>
#include <Eigen>
#include <Open3D/Open3D.h>
using namespace open3d;
using namespace std;
int main(int argc, char* argv[]) {
//读取点云
std::shared_ptr<geometry::PointCloud> cloud(new geometry::PointCloud);
open3d::io::ReadPointCloud("C:/Users/a/Desktop/2.ply", *cloud);
auto cloud1 = cloud->RandomDownSample(0.1);//参数采样比率,设置为0-1之间;
cloud1->PaintUniformColor({ 0, 1, 0 });
open3d::visualization::DrawGeometries({ cloud1 }, "visualization", 960, 900, 960, 100);
return 0;
}