下面是人物面朝移动位置移动的代码
在3D游戏中经常会用到 人物面向鼠标点击位置移动的模型
using UnityEngine;
using System.Collections;
public class PlayerDir : MonoBehaviour {
public GameObject effect_click_prefab;
public Vector3 targetPosition = Vector3.zero;
private bool isMoving = false;//表示鼠标是否按下
private PlayerMove playerMove;
private PlayerAttack attack;
void Start() {
targetPosition = transform.position;
playerMove = this.GetComponent<PlayerMove>();
attack = th