横向:
纵向:
将下面的脚本挂在camera上,并创建一个GUI Skin;
using UnityEngine;
using System.Collections;
public class BloodBarTest : MonoBehaviour
{
public GUISkin theSkin;
public float bloodValue = 0.0f;
private float tmpValue;
private Rect rctBloodBar;
private Rect rctUpButton;
private Rect rctDownButton;
private bool onoff;
void Start()
{
//血条或者进度条-纵向
rctBloodBar = new Rect(20, 20, 20, 200);
rctUpButton