In CoreGlobals.h
- IsInGameThread()
- IsInSlateThread()
- IsInRenderingThread()
- IsInParallelRenderingThread()
- IsInActualRenderingThread()
- IsInRHIThread()
- IsInAudioThread()
IsRHIThreadRunning()
IsAudioThreadRunning()
In CoreGlobals.h
IsRHIThreadRunning()
IsAudioThreadRunning()