本文地址:https://blog.csdn.net/t163361/article/details/107997322
- 一键生成命令和请求
name是也给普通的宏
Name需要在Edit variables里设置如下图
先设置一个关联规则,然后选关联的变量
private SimpleCommand _$name$Command;
public SimpleCommand $Name$Command => _$name$Command;
private InteractionRequest _$name$Request;
public InteractionRequest $Name$Request => _$name$Request;
private void $Name$()
{
_$name$Command = new SimpleCommand(()=>
{
_$name$Request.Raise();
});
_$name$Command = new SimpleCommand($Name$);
_$name$Request.Raise();
}
- 一键生成属性
private $type$ $fieldName$;
public $type$ $propertyName$
{
get => this.$fieldName$;
set => Set(ref this.$fieldName$, value, "$propertyName$");
}