Unity3d shader 掉的坑QAQ
Unity Shader入门精要实例中的坑1:
关于一个简单片元着色器的代码
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
Shader "Unlit/Chapter5-SinmpleShader"
{
Properties{
//声明一个Color类型的属性
_Color("Color Tint"