mkdir test-pcl
cd test-pcl
touch passthrough.cpp
gedit passthrough.cpp
#include <iostream>
#include <pcl/point_types.h>
#include <pcl/filters/passthrough.h>
int
main (int argc, char** argv)
{
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZ>);
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud_filtered (new pcl::PointCloud<pcl::PointXYZ>);
// Fill in the cloud data
cloud->width = 5;
cloud->height = 1;
cloud->points.resize (cloud->width * cloud->height);
for (size_t i = 0; i < cloud->points.size (); ++i)
{
cloud->points[i].x = 1024 * rand () / (RAND_MAX + 1.0f);
cloud->points[i].y = 1024 * rand () / (RAND_MAX + 1.0f);
cloud->points[i].z = 1024 * rand () / (RAND_MAX + 1.0f);
}
std::cerr << "Cloud before filtering: " << std::endl;
for (size_t i = 0; i < cloud->points.size (); ++i)
std::cerr << " " << cloud->points[i].x << " "
<< cloud->points[i].y << " "
<< cloud->points[i].z << std::endl;
// Create the filtering object
pcl::PassThrough<pcl::PointXYZ> pass;
pass.setInputCloud (cloud);
pass.setFilterFieldName ("z");
pass.setFilterLimits (0.0, 1.0);
//pass.setFilterLimitsNegative (true);
pass.filter (*cloud_filtered);
std::cerr << "Cloud after filtering: " << std::endl;
for (size_t i = 0; i < cloud_filtered->points.size (); ++i)
std::cerr << " " << cloud_filtered->points[i].x << " "
<< cloud_filtered->points[i].y << " "
<< cloud_filtered->points[i].z << std::endl;
return (0);
}
然后开始编写CMakeList.txt
touch CMaList.txt
gedit CMakeList.txt
cmake_minimum_required(VERSION 2.8 FATAL_ERROR)
project(passthrough)
find_package(PCL 1.2 REQUIRED)
include_directories(${PCL_INCLUDE_DIRS})
link_directories(${PCL_LIBRARY_DIRS})
add_definitions(${PCL_DEFINITIONS})
add_executable (passthrough passthrough.cpp)
target_link_libraries (passthrough ${PCL_LIBRARIES})
然后执行 Cmake .
make
./passthrough
以上内容 来自 ---- PCL官网教程。可以自己去查看下。