先上效果图:
然后是可以调整的参数:
然后看一下代码:
Shader "Transparent_Color" {
Properties{
_Color("Main Color", Color) = (1,1,1,1)
_Alpha("Alpha",Range(0,255))=100
_RimColor("Rim Color",Color)=(0,1,1,1)
_RimPower("Rim Power",Range(0,10)) = 1
}
SubShader{
Tags{ "Queue" = "Transparent" "IgnoreProje