const IOnlineIdentityPtr OnlineIdentityPtr = Online::GetIdentityInterface(GetWorld());
FUniqueNetIdRepl UniqueNetIdRepl;
auto PlayerController = UGameplayStatics::GetPlayerController(GetWorld(), 0);
ULocalPlayer* LocalPlayer = PlayerController->GetLocalPlayer();
if (IsValid(LocalPlayer))
{
UniqueNetIdRepl = LocalPlayer->GetPreferredUniqueNetId();
}
const auto UserAccount = OnlineIdentityPtr->GetUserAccount(*UniqueNetIdRepl);
UserAccount->SetUserAttribute(TEXT("display_name"), TEXT("小兰"));
UE4——EOS——登录修改玩家名字
最新推荐文章于 2024-01-05 11:13:51 发布