public class Camera : MonoBehaviour {
public float speed = 1f;
public float speed1 = 1f;
void Update () {
float h = Input.GetAxis("Horizontal");
float v = Input.GetAxis("Vertical");
float mouse = Input.GetAxis("Mouse ScrollWheel");
transform.Translate(new Vector3(h*speed1, -mouse*speed, v*speed1), Space.World);
}
}
Horizontal、Vertical、Mouse ScrollWhell这三个很常用需要牢记。