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OGL(教程42)——Percentage Closer Filtering
http://ogldev.atspace.co.uk/www/tutorial42/tutorial42.html background in tutorial we saw how to implement shadows using a technique called shadow mapping. the shadows that result from原创 2019-07-18 14:34:57 · 722 阅读 · 0 评论 -
OGL(教程30)——Basic Tessellation
原文地址:http://ogldev.atspace.co.uk/www/tutorial30/tutorial30.html原创 2018-10-17 14:00:51 · 477 阅读 · 0 评论 -
OGL(教程28)——Particle System using Transform Feedback
原文地址:http://ogldev.atspace.co.uk/www/tutorial28/tutorial28.html原创 2018-10-17 13:59:21 · 341 阅读 · 0 评论 -
OGL(教程31)——PN Triangles Tessellation
原文网址:http://ogldev.atspace.co.uk/www/tutorial31/tutorial31.html原创 2018-10-17 14:02:04 · 772 阅读 · 0 评论 -
OGL(教程45)——Screen Space Ambient Occlusion
Screen Space Ambient Occlusion do u remember how our lighting model began evolving? back in tutorial 17 we took a first look at the lighting model, starting with the ambient lighting type. the ambient...原创 2019-07-22 15:33:58 · 768 阅读 · 0 评论 -
OGL(教程46)——SSAO With Depth Reconstruction
http://ogldev.atspace.co.uk/www/tutorial46/tutorial46.html原创 2019-07-22 17:09:40 · 419 阅读 · 0 评论 -
OGL(教程47)——Shadow Mapping with Directional Lights
http://ogldev.atspace.co.uk/www/tutorial47/tutorial47.html the shadow mapping algorithm that we explored in tutorial 23 and tutorial 24 used a spot light as the light source. the algorithm itself is b...原创 2019-07-22 17:50:59 · 451 阅读 · 0 评论 -
OGL Tutorial 49——Cascaded Shadow Mapping
背景知识 让我们更近一点看47节课的阴影 as you can see, the quality of the shadow is not high. it is too blocky. (成块状)。we have touched on the reason for that blockiness at the end of tutorial 47 and referred to it as p...原创 2019-05-24 12:04:43 · 731 阅读 · 0 评论 -
OGL(教程32)——Vertex Array Objects
原文地址:http://ogldev.atspace.co.uk/www/tutorial32/tutorial32.html原创 2018-10-17 14:02:48 · 344 阅读 · 0 评论 -
OGL(教程27)——Billboarding and the Geometry Shader
原文地址:http://ogldev.atspace.co.uk/www/tutorial27/tutorial27.html原创 2018-10-16 11:52:14 · 348 阅读 · 0 评论 -
OGL(教程35)——延迟渲染1
原文地址:http://ogldev.atspace.co.uk/www/tutorial35/tutorial35.html翻译 2018-10-17 14:04:25 · 383 阅读 · 0 评论 -
OGL(教程40)——Stencil Shadow Volume
原文地址:http://ogldev.atspace.co.uk/www/tutorial40/tutorial40.html原创 2018-10-30 12:00:18 · 550 阅读 · 0 评论 -
OGL(教程39)——Silhouette Detection
原文地址:http://ogldev.atspace.co.uk/www/tutorial39/tutorial39.html原创 2018-10-30 11:57:10 · 422 阅读 · 0 评论 -
OGL Tutorial 43——Multipass Shadow Mapping With Point Lights
in tutorial 24 we learned basics of shadow mapping – first a rendering pass from the light point of view using the light direction as the viewing vector and then a second pass from the camera point of...原创 2019-07-20 13:30:28 · 372 阅读 · 0 评论 -
OGL(教程23)——Shadow Mapping - Part 1
阿道夫原创 2018-11-03 16:34:29 · 567 阅读 · 0 评论 -
OGL(教程24)——Shadow Mapping - Part 2
项目地址:git@gitee.com:yichichunshui/ShadowMap2.git原创 2018-10-30 19:08:22 · 309 阅读 · 0 评论 -
OGL(教程41)——物体运动模糊
原文地址:http://ogldev.atspace.co.uk/www/tutorial41/tutorial41.html翻译 2018-10-30 12:00:55 · 321 阅读 · 0 评论 -
OGL(教程38)——骨骼动画
原文地址:http://ogldev.atspace.co.uk/www/tutorial38/tutorial38.html原创 2018-10-30 11:56:04 · 462 阅读 · 0 评论 -
OGL(教程37)——延迟渲染3
原文地址:http://ogldev.atspace.co.uk/www/tutorial37/tutorial37.html翻译 2018-10-17 14:05:25 · 437 阅读 · 0 评论 -
OGL(Tutorial 50)——Introduction To Vulkan
http://ogldev.atspace.co.uk/www/tutorial50/tutorial50.html background u have probably heard by now quite a bit about Vulkan, the new graphics api from khronos (the non profit organization responsible ...原创 2019-08-20 09:56:48 · 502 阅读 · 0 评论
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