void ReStart()
{
"@echo off",
"echo wscript.sleep 5000 > sleep.vbs",
"start /wait sleep.vbs",
"start /d \"{0}\" {1}",
"del /f /s /q sleep.vbs",
"exit"
};
string path = Application.dataPath + "/../";
List<string> prefabs = new List<string>();
prefabs = new List<string>(Directory.GetFiles(Application.dataPath + "/../", "*.exe", SearchOption.AllDirectories));
foreach (string keyx in prefabs)
{
string _path = Application.dataPath;
_path = _path.Remove(_path.LastIndexOf("/"))+"/";
Debug.LogError(_path);
string _name = Path.GetFileName(keyx);
strs[3] = string.Format(strs[3], _path,_name);
Application.OpenURL(path);
}
string batPath = Application.dataPath + "/../restart.bat";
if (File.Exists(batPath))
{
File.Delete(batPath);
}
using (FileStream fileStream = File.OpenWrite(batPath))
{
using (StreamWriter writer = new StreamWriter(fileStream,System.Text.Encoding.GetEncoding("UTF-8")))
{
foreach (string s in strs)
{
writer.WriteLine(s);
}
writer.Close();
}
}
Application.Quit();
Application.OpenURL(batPath);
}
{
//延迟5秒启动
string[] strs = new string[]{
"@echo off",
"echo wscript.sleep 5000 > sleep.vbs",
"start /wait sleep.vbs",
"start /d \"{0}\" {1}",
"del /f /s /q sleep.vbs",
"exit"
};
string path = Application.dataPath + "/../";
List<string> prefabs = new List<string>();
prefabs = new List<string>(Directory.GetFiles(Application.dataPath + "/../", "*.exe", SearchOption.AllDirectories));
foreach (string keyx in prefabs)
{
string _path = Application.dataPath;
_path = _path.Remove(_path.LastIndexOf("/"))+"/";
Debug.LogError(_path);
string _name = Path.GetFileName(keyx);
strs[3] = string.Format(strs[3], _path,_name);
Application.OpenURL(path);
}
string batPath = Application.dataPath + "/../restart.bat";
if (File.Exists(batPath))
{
File.Delete(batPath);
}
using (FileStream fileStream = File.OpenWrite(batPath))
{
using (StreamWriter writer = new StreamWriter(fileStream,System.Text.Encoding.GetEncoding("UTF-8")))
{
foreach (string s in strs)
{
writer.WriteLine(s);
}
writer.Close();
}
}
Application.Quit();
Application.OpenURL(batPath);
}