Unity不用协程下载文件

Unity下载文件一般用WWW或UnityWebRequest ,这两种都是异步模式,但有时需要使用同步模式。

    bool DownloadElevation(string url, string filePath)
    {
        try
        {
            Stream outStream;
            HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url);
            WebResponse response = request.GetResponse();
            Stream inStream = response.GetResponseStream(); // get http
            byte[] b = new byte[1024]; // Get the length of each
            FileInfo fi = new FileInfo(filePath);
            //Application.persistentDataPath unity for the next read-write directory Andrews
            outStream = fi.Create(); // create a file
            int readCount = inStream.Read(b, 0, b.Length); // read stream
            while (readCount > 0)
            {
                outStream.Write(b, 0, readCount); // write stream
                readCount = inStream.Read(b, 0, b.Length); // read stream
            }
            outStream.Close();
            inStream.Close();
            response.Close();
        }
        catch (System.Exception ex)
        {
            Debug.Log("下载出错:"+ex.Message);
            return false;
        }
        return true;
        
    }

 

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