c#倒计时/计时代码
using UnityEngine;
using System.Collections;using System;
public class textTest : MonoBehaviour {
public UILabel countDown;
public int endTime;
public int currentTime;
public int startTime;
public int second;
public int minute;
private string printTime;
private string stringEndTime;
void Start () {
// startTime = 240; //4分钟倒计时
startTime = 0; //从零开始计时
}
void Update () {
// endTime = startTime - currentTime; //倒计时
endTime = startTime + currentTime;
second = endTime % 60;
minute = endTime / 60;
currentTime = Mathf.CeilToInt(Time.fixedTime);
if(second<10)
{printTime = ":0";
}else{printTime = ":";}
stringEndTime = "00:0" + minute + printTime + second;
//print ("00:0" + minute + printTime + second);
print(stringEndTime);
countDown.text = stringEndTime;
if(endTime<0)
{endTime = 0;}
//currentTime.text = DateTime.Now.ToString("hh:mm:ss");
}
}