public class TEST
{
[MenuItem(“LCH/lch/test”, false, 0)]
public static void NM()
{
//创建一个ScriptableObject实例
//testScriptableObjec tt = ScriptableObject.CreateInstance();
//tt.test();//调用ScriptableObject序列化数据
//string file = “Assets/” + “test.asset”;
//AssetDatabase.CreateAsset(tt, file);//生成ScriptableObject
//获取本地得testScriptableObjec
testScriptableObjec tt = AssetDatabase.LoadAssetAtPath<testScriptableObjec>("Assets/test.asset");
data da = tt.datas[0];//修改数据
da.age = 100;
EditorUtility.SetDirty(tt);//标记为脏标记
AssetDatabase.SaveAssets();//保存数据
}
}
public class testScriptableObjec : ScriptableObject
{
public List datas = new List();
public void test() {
data one = new data();
one.age = 1;
data two = new data();
two.age = 1;
data three = new data();
three.age = 2;
datas.Add(one);
datas.Add(two);
datas.Add(three); }
}
[System.Serializable]//这个属性一定要加 否则无法保存
public class data
{
public string Name;
public Vector3 pos;
public int age;
}