using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 定义一个手柄上按键控制的类
/// </summary>
public class ButtonTouchAction : MonoBehaviour {
SteamVR_TrackedObject trackedObjec;
// Use this for initialization
void Start () {
//获取手柄输入
trackedObjec = GetComponent<SteamVR_TrackedObject>();
}
VR开发中HTC的手柄控制按键设置(1)
最新推荐文章于 2021-07-02 09:34:14 发布
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