private float screenEdgeHorizontal = 80f; //the distance between the player and the horizontal edge of the screen 80
private float screenEdgeVertical = 18f; //the distance between the player and the vertical edge of the screen
private float screenEdgeHorizontal = 80f; //the distance between the player and the horizontal edge of the screen 80 private float screenEdgeVertical = 18f; //the distance between the player and th