在前一篇文章3D点云变换(平移、旋转、缩放)以 用C++来做点云的平移、缩放、旋转变换。
#include <iostream>
#include "pcl/io/io.h"
#include "pcl/io/pcd_io.h"
#include "pcl/common/transforms.h"
#include "boost/random.hpp"
#include "boost/random/random_device.hpp"
#include "Eigen/core"
#include "Eigen/Dense"
using namespace std;
using namespace pcl;
using namespace boost;
using namespace Eigen;
void change(PointCloud