using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using UnityEngine;
using UnityEngine.UI;
public class OpenExeButton : MonoBehaviour
{
public Text UiText;
//目录
public string ExePath;
//参数
public string ExeArgus;
void Start()
{
ExeArgus = "chh";
}
void Update()
{
}
public void ButtonDown()
{
if (ExePath != "")
{
OpenEXE(ExePath, ExeArgus);
}
}
/// <summary>
/// 打开外部程序
/// </summary>
/// <param name="_exePathName">EXE所在绝对路径及名称带.exe</param>
/// <param name="_exeArgus">启动参数</param>
public void OpenEXE(string _exePathName, string _exeArgus)
{
try
{
Process myprocess = new Process();
ProcessStartInfo startInfo = new ProcessSta