Real Time pose estimation of a textured object (solvePnP)

Real Time pose estimation of a textured object

Nowadays, augmented reality is one of the top research topic in computer vision and robotics fields. The most elemental problem in augmented reality is the estimation of the camera pose respect of an object in the case of computer vision area to do later some 3D rendering or in the case of robotics obtain an object pose in order to grasp it and do some manipulation. However, this is not a trivial problem to solve due to the fact that the most common issue in image processing is the computational cost of applying a lot of algorithms or mathematical operations for solving a problem which is basic and immediateley for humans.

Goal

In this tutorial is explained how to build a real time application to estimate the camera pose in order to track a textured object with six degrees of freedom given a 2D image and its 3D textured model.

The application will have the followings parts:

  • Read 3D textured object model and object mesh.
  • Take input from Camera or Video.
  • Extract ORB features and descriptors from the scene.
  • Match scene descriptors with model descriptors using Flann matcher.
  • Pose estimation using PnP + Ransac.
  • Linear Kalman Filter for bad poses rejection.

Theory

In computer vision estimate the camera pose from n 3D-to-2D point correspondences is a fundamental and well understood problem. The most general version of the problem requires estimating the six degrees of freedom of the pose and five calibration parameters: focal length, principal point, aspect ratio and skew. It could be established with a minimum of 6 correspondences, using the well known Direct Linear Transform (DLT) algorithm. There are, though, several simplifications to the problem which turn into an extensive list of different algorithms that improve the accuracy of the DLT.

The most common simplification is to assume known calibration parameters which is the so-called Perspective-n-Point problem:

Perspective-n-Point problem scheme

Problem Formulation: Given a set of correspondences between 3D points p_i expressed in a world reference frame, and their 2D projections u_i onto the image, we seek to retrieve the pose (R and t) of the camera w.r.t. the world and the focal length f.

OpenCV provides four different approaches to solve the Perspective-n-Point problem which return R and t. Then, using the following formula it’s possible to project 3D points into the image plane:

s\ \left [ \begin{matrix}   u \\   v \\  1 \end{matrix} \right ] = \left [ \begin{matrix}   f_x & 0 & c_x \\  0 & f_y & c_y \\   0 & 0 & 1 \end{matrix} \right ] \left [ \begin{matrix}  r_{11} & r_{12} & r_{13} & t_1 \\ r_{21} & r_{22} & r_{23} & t_2 \\  r_{31} & r_{32} & r_{33} & t_3 \end{matrix} \right ] \left [ \begin{matrix}  X \\  Y \\   Z\\ 1 \end{matrix} \right ]

The complete documentation of how to manage with this equations is in Camera Calibration and 3D Reconstruction.

Source code

You can find the source code of this tutorial in the samples/cpp/tutorial_code/calib3d/real_time_pose_estimation/ folder of the OpenCV source library.

https://docs.opencv.org/3.0-beta/doc/tutorials/calib3d/real_time_pose/real_time_pose.html#realtimeposeestimation

  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
### 回答1: "Single-Stage 6D Object Pose Estimation"算法是一种用于估计实物物体的三维位置和姿态的机器视觉算法。它可以帮助机器人和自动化系统准确地定位和定位实物物体,从而更好地执行物体抓取和放置任务。它是一种单阶段算法,可以在一次传感器观测中估计出物体的精确三维位置和姿态。 ### 回答2: “Single-Stage 6D Object Pose Estimation”(单阶段6D物体姿态估计)算法是一种用于计算机视觉领域的算法,它旨在准确地估计物体在三维空间中的位置和姿态。 这个算法的关键思想是通过分析和理解物体在图像中的特征和形状信息来推断物体的姿态。相比于传统的多阶段姿态估计算法,这个算法不需要人工设定特征点或者先验知识,而是通过深度学习的方式自动地学习和提取特征。 在实施过程中,首先使用卷积神经网络(Convolutional Neural Network,CNN)对输入的图像进行特征提取。然后利用这些特征,结合传统的计算机视觉方法,推断物体的位置和姿态。具体地说,算法会以端到端的方式学习物体的边界框、姿态和置信度等关键信息。 “Single-Stage 6D Object Pose Estimation”算法的一个重要特点是能够处理多物体姿态估计问题。它可以同时估计多个物体在图像中的位置和姿态,而不会受到物体之间相互干扰的影响。这一特性使得该算法在实际应用中非常有价值,例如在机器人视觉、增强现实和自动驾驶等领域。 总之,“Single-Stage 6D Object Pose Estimation”算法以其准确性和高效性在计算机视觉领域引起了广泛关注,并为物体识别、场景理解和自动导航等任务提供了一种新的解决方案。 ### 回答3: “Single-Stage 6D Object Pose Estimation”算法是一种用于物体姿态估计的单阶段算法。姿态估计是计算机视觉领域的一个重要任务,目标是确定物体在三维空间中的位置和方向。 传统的物体姿态估计算法通常需要多个阶段的处理,例如物体检测、关键点提取和姿态回归等。而“Single-Stage 6D Object Pose Estimation”算法通过一阶段的处理直接输出物体在三维空间中的姿态信息,简化了整个过程。 该算法的核心是深度学习模型,通常使用卷积神经网络(CNN)进行物体检测和姿态估计。首先,通过输入图像,使用CNN模型进行物体检测,获取物体的二维边界框和关键点。然后,通过卷积和全连接层,提取特征表示并将其传递给下一个阶段。 接下来,使用姿态回归网络从特征表示中预测物体的三维位姿。这个回归网络通常由多个全连接层组成,将特征表示映射到物体的位置和方向。最后,根据预测得到的姿态信息,可以确定物体在三维空间中的位置和朝向。 相比于传统的多阶段方法,“Single-Stage 6D Object Pose Estimation”算法具有训练和预测速度快的优势,并且能够提供准确的姿态估计结果。这种算法在许多实际应用中具有重要意义,如机器人操作、增强现实和自动驾驶等领域。这种算法的发展为物体姿态估计提供了更高效、更精确的解决方案。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值