报错信息:
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component.
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5.
说明:
给带动画的角色使用Mesh Collider,需要确保角色上有Rigidbody component,
并且保证is kinematic是勾选状态。