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ModelImporter.sourceAvatar
https://docs.unity3d.com/ScriptReference/ModelImporter-sourceAvatar.html
Description
Imports the HumanDescription from the given Avatar.
This is the same as using Copy from Other Avatar in the inspector. The Avatar must be attached to an importer.
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https://docs.unity3d.com/ScriptReference/ModelImporterClipAnimation-maskSource.html
ModelImporterClipAnimation.maskSource
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public AvatarMask maskSource;
Description
The AvatarMask used to mask transforms during the import process.
A mask can be used to discard transform when importing a clip to reduce memory footprint for this clip. A source mask is only needed if ModelImporterClipAnimation.maskType is set to ClipAnimationMaskType.CopyFromOther See Also: ClipAnimationMaskType.