1、首先继承IPointerEnterHandler、IPointerExitHandler等接口
2、实现其方法
如:OnPointerEnter、OnPointerExit
注意:这些只对UI有效,而OnMouseEnter只对加Collider的非UI有效
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class Slot : MonoBehaviour,IPointerEnterHandler,IPointerExitHandler
{
public Item slotItem;
public Image slotImage;
public Text slotNum;
public void OnPointerEnter(PointerEventData eventData)
{
BagManager.instance.itemDesc.text=slotItem.itemDesc;
}
public void OnPointerExit(PointerEventData eventData)
{
throw new System.NotImplementedException();
}
}