使用Unity的Application.Quit();接口发现游戏大了退出会很卡很慢
使用该接口直接Kill进程秒退
System.Diagnostics.Process.GetCurrentProcess().Kill();
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#elif UNITY_ANDROID || UNITY_IOS
Application.Quit();
#else
System.Diagnostics.Process.GetCurrentProcess().Kill();
#endif