unity3d读写XML文件


/*************************************************************************
 *  FileName: XMLTest.cs
 *  Author: LaiZhangYin(Eagle)   Version: 1.0   Date: 6/24/2017
 * if you have some question, please call 
 *  QQ/Wechat : 782966734
 *************************************************************************/

using System.IO;
using UnityEngine;
using System.Collections;
using System.Xml;
using UnityEditor;

public class XMLTest : MonoBehaviour
{
    private string path = Application.dataPath + @"\XMLData/xmlData.xml";

    private ArrayList Adialogue = new ArrayList();
    private ArrayList Bdialogue = new ArrayList();
    private ArrayList textList = new ArrayList();

    [ContextMenu("CreateXML")]
    public void CreateXML()
    {
      //  string path = Application.dataPath + @"\XMLData/xmlData.xml";
        if (!File.Exists(path))
        {
            XmlDocument xml = new XmlDocument();

            XmlElement root = xml.CreateElement("objects");

            XmlElement element = xml.CreateElement("messages");

            element.SetAttribute("id", "1");

            XmlElement elementChild1 = xml.CreateElement("contents");

            elementChild1.SetAttribute("name", "a");
            elementChild1.InnerText = "It's you,Eagle!!!";

            XmlElement elementChild2 = xml.CreateElement("mission");
            elementChild2.SetAttribute("map", "abc");
            elementChild2.InnerText = "go, man ! To realize your dream!";

            element.AppendChild(elementChild1);
            element.AppendChild(elementChild2);

            root.AppendChild(element);

            xml.AppendChild(root);

            xml.Save(path);
        }
        AssetDatabase.Refresh();
    }

    [ContextMenu("AddXMLData")]
    public void AddXMLData()
    {
       // string path = Application.dataPath + @"\XMLData/xmlData.xml";
        if (File.Exists(path))
        {
            XmlDocument xml = new XmlDocument();
            xml.Load(path);
            XmlNode root = xml.SelectSingleNode("objects");

            XmlElement element = xml.CreateElement("messages");

            element.SetAttribute("id", "1");

            XmlElement elementChild1 = xml.CreateElement("contents");

            elementChild1.SetAttribute("name", "a");
            elementChild1.InnerText = "It's you,Eagle!!!";

            XmlElement elementChild2 = xml.CreateElement("mission");
            elementChild2.SetAttribute("map", "abc");
            elementChild2.InnerText = "go, man ! To realize your dream!";

            element.AppendChild(elementChild1);
            element.AppendChild(elementChild2);

            root.AppendChild(element);

            xml.AppendChild(root);

            xml.Save(path);
        }
        AssetDatabase.Refresh();
    }

    [ContextMenu("ReadXML")]
    public void LoadXML()
    {
        XmlDocument xml = new XmlDocument();
        XmlReaderSettings set = new XmlReaderSettings();
        set.IgnoreComments = true;
        xml.Load(XmlReader.Create(path, set));

        XmlNodeList xmlNodeList = xml.SelectSingleNode("objects").ChildNodes;

        foreach (XmlElement xl1 in xmlNodeList)
        {
            if(xl1.GetAttribute("id") == "1")
            {
                foreach (XmlElement  xl2 in xl1.ChildNodes)
                {
                    textList.Add(xl2.GetAttribute("name") + " : " + xl2.InnerText);
                    if(xl2.GetAttribute("name") == "a")
                    {
                        Adialogue.Add(xl2.GetAttribute("name") + " : " + xl2.InnerText);
                    }
                    if(xl2.GetAttribute("map") == "abc")
                    {
                        Adialogue.Add(xl2.GetAttribute("map") + " : " + xl2.InnerText);
                    }
                }
            }
        }

        for (int i = 0; i < Adialogue.Count; i++)
        {
            print(Adialogue[i]);
        }
    }
    [ContextMenu("UpdateXML")]
    public void UpdateXMLData()
    {
        if(File.Exists(path))
        {
            XmlDocument xml = new XmlDocument();

            xml.Load(path);

            XmlNodeList xmlNodeList = xml.SelectSingleNode("objects").ChildNodes;

            foreach (XmlElement  xl1 in xmlNodeList)
            {
                if(xl1.GetAttribute("id") == "5")
                {
                    xl1.SetAttribute("id", "5");
                    foreach (XmlElement xl2 in xl1.ChildNodes)
                    {
                        xl2.SetAttribute("map", "df");
                        xl2.InnerText = "I have change you successfully";
                    }
                }

            }
            xml.Save(path);
        }
        AssetDatabase.Refresh();
        print("OK");
    }
}



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