1.DrawIndow //绘制
2.DrawWindowAndChildren
3.Paint //唯一函数swidget
4.OnPaint // 虚函数,多槽点的将孩子加入到DrawElement中
5.DrawWindow //渲染
6.AddElement //将DrawElement包装成RenderBatchElement
7.DrawWindow_RenderThread //通过渲染线程进行渲染
8.1 BuildRenderBuff------>MergeBatches
8.2 DrawElements //开始绘制