1.在Main Camera上 添加 Physics Raycaster组件
2.场景里需要有 EventSystem (Create - UI- EventSystem)
3.物体需要有Collider
4.在需要点击的物体上挂脚本 并根据需求实现以下接口 以及方法
IPointerClickHandler
IPointerDownHandler
IPointerEnterHandler
IPointerExitHandler
IPointerUpHandler
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class ColorPickerController : MonoBehaviour,IPointerClickHandler {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
#region IPointerClickHandler implementation
public void OnPointerClick (PointerEventData eventData)
{
Debug.Log ("点击");
}
#endregion
}
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