/// <summary>
/// itemName:菜单名称路径,isValidateFunction:不写为false,true则点击菜单前就会调用,priority:菜单项显示排序
/// </summary>
[MenuItem("MyTools/Apply_To_Prefab", false, 61)]
public static void Apply_To_Prefab()
{
GameObject souce = PrefabUtility.GetPrefabParent(Selection.activeGameObject) as GameObject;
if (souce == null)//当前没有该预制体
{
GameObject go = Selection.activeGameObject;
string path = "Assets/Prefabs/";
if (!Directory.Exists(path))
{
Directory.CreateDirectory(path);
}
path += Selection.activeGameObject.name + ".prefab";
PrefabUtility.CreatePrefab(path, go);
}
else
{
PrefabUtility.ReplacePrefab(Selection.activeGameObject, souce, ReplacePrefabOptions.ConnectToPrefab);
}
}
动态生成预制体工具,如果有已经有当前预制体直接覆盖,方便运行时保存
最新推荐文章于 2023-04-07 13:48:06 发布