修改了Unity的Sprite shader实现的一个Billboard-Sprite 缺点是不能缩放
Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
Shader "Tank/Billboard-Sprite"
{
Properties
{
[PerRendererData] _MainTex("Sprite Texture", 2D) = "white" {}
_Color("Tint", Color) = (1,