Unity渐变色实现
项目场景:在Unity中实现给物体赋予渐变色。问题描述:在Unity中要实现给物体赋予渐变色,实现类似于应力云图分布的效果。for (int j = 0; j < Num; j++){ float Scale_y = _Heighter[j]; GapInfos[j] = new GapInfo(i, 0, j, _Sphere); GapInfos[j]._Sphere.transform.localPosition = new Vector3(0, 0.5f,