教程一:
https://docs.unrealengine.com/5.0/en-US/basic-navigation-in-unreal-engine/
教程二 :
教程三:
Nav Mesh Bounds Volume用来创造路
Nav Modifier Volume用来隔绝路 ,分为以下几种类型
Navigation Link Proxies (桥)
Navigation Link Proxies are commonly used to build bridges between areas with separate Navigation Meshes and to instruct Agents that they can fall or jump from a platform towards their goal when there is no continuous navigation path available.
导航链接代理通常用于在具有独立导航网格的区域之间建立桥梁,并指示人物在没有连续导航路径可用时可以跳下或跳到目标。
桥可以有好几种方向:两边都通、左到右、右到左
还可以做跳水操作
smart link(蹦上跳台)