VS C++实现UDP本机服务器/客户端通讯
代码示例
说明:两个工程项目,服务器接收,客户端发送。
服务器(Server/Recv)
#include<stdio.h>
#include<WinSock2.h>
#include<iostream>
#pragma comment(lib,"Ws2_32.lib")
int main()
{
//初始化winsock
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
//创建套接字,绑定服务器地址
SOCKET RecvSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
sockaddr_in RecvAddr;
RecvAddr.sin_family = AF_INET;
RecvAddr.sin_port = htons(2222);
RecvAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");//127.0.0.1是回送地址,指本地机,用来测试使用
//绑定
bind(RecvSocket, (sockaddr*)&RecvAddr, sizeof(RecvAddr));
//接收
char RecvBuf[1024] = { 0 };
SOCKADDR_IN SenderAddr;
int SenderAddrSize = sizeof(SenderAddr);
recvfrom(RecvSocket,RecvBuf,sizeof(RecvBuf),0,(SOCKADDR*)&SenderAddr,&SenderAddrSize);//连接正确以后是阻塞函数
std::cout << "Receving..." << std::endl;
std::cout << RecvBuf<< std::endl;
std::cout << "Finish Receving!" << std::endl;
closesocket(RecvSocket);
WSACleanup();
system("pause");
return 0;
}
客户端(Client/Sender)
#include<stdio.h>
#include<WinSock2.h>
#pragma comment(lib,"Ws2_32.lib")
int main()
{
//初始化winsock,注意需要WSACleanup();
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
//创建套接字,
SOCKET SendSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
sockaddr_in SenderAddr;
SenderAddr.sin_family = AF_INET;
SenderAddr.sin_port = htons(2222);
SenderAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
//send
char buf[100] = "hello server";
sendto(SendSocket, buf, 100, 0, (sockaddr*)&SenderAddr, sizeof(SenderAddr));
closesocket(SendSocket);
WSACleanup();
return 0;
}