Fsm1 HDLbits

题目:
This is a Moore state machine with two states, one input, and one output. Implement this state machine. Notice that the reset state is B.
This exercise is the same as fsm1s, but using asynchronous reset.
在这里插入图片描述

module top_module(
    input clk,
    input areset,    // Asynchronous reset to state B
    input in,
    output out);//  

	// 定义状态
    parameter A=0, B=1; 
    // 定义现态、次态
    reg state, next_state;

    always @(*) begin    // This is a combinational always block
        // State transition logic
        case(state)
                B: begin
                    next_state <= in? state:A;
                end
                    
                A: begin
                    next_state <= in? state:B;
                end
                default: next_state <= 0;
            endcase
    end

    always @(posedge clk or posedge areset) begin    // This is a sequential always block
        // State flip-flops with asynchronous reset
        if(areset)
            state <= B;
        else begin
            state <= next_state;
        end
    end

    // Output logic
    assign out = (state == B)? 1:0;

endmodule

总结

  1. 定义状态、现态、次态
  2. 状态方程变化写在always@(*)里
  3. 现态与次态关系写always@(posedge clk)里
  4. 输出assign赋值
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值