方法1:在设置中关闭抗锯齿即可
方法2:关闭抗锯齿
msaaSamples = 1
RenderTexture camTex = cam.activeTexture;
if (camTex == null) return;
RenderTextureDescriptor rtDes = camTex.descriptor;
rtDes.depthBufferBits = 0;
rtDes.useMipMap = false;
rtDes.msaaSamples =1;
rt = new RenderTexture(rtDes);
rt.enableRandomWrite = true;
rt.Create();